![]() ![]() Tools: Added "Refresh" button at the top-right, which refreshes.Made this after getting tired of constantly swapping between the aspects and effects tabs for abilities or quest chains with many separate parts. Also shows Injected Roles fromīranch events, etc, and error messages take this into account (shares space with the "Raw" panel) Used to switch between Tools: Added "Connections" panel to Effect and Aspects editors.Fix a DLC bug where Feral Memory could stack.Fix a DLC bug where NPC mystics could become hidden.Fix a DLC bug where Valiant Bracing wouldn't work with Paladin+. ![]() Fix a DLC bug where Fashioned for the Fray went away if next.Fix a DLC bug where some armor bonuses would show in comics.Fix a bug with some incorrect genders in history lines.Fix a bug where Quakebaker hammer damage was higher than intended.Fix a bug where Skeleton Curse didn't properly last 2 turns.Fix a bug where Drauven using Sneer could jump onto hidden heroes.Fix a bug where "Mysterious" hook could be put on hero children.Fix a bug where certain AOE attacks and tile effects caused lag.Fix a bug with using Blazing Sword without LOS.Fix a bug where Ember Arrows + Throughshot showed wrong damage.Fix a bug where Rager could attack while stunned.DLC: Added "Draconic" Teeny Wings transformation skin.Adjusted hero Customize tab to work much better with controllers.Foothill Stonewalling no longer prevented by several abilities.Improve some general graphics issues, hard to say for sure) Updated libGDX from version 1.9.11 to 1.11.0 (This may fix or.This option makes it so that as long as the slot is empty, you don't have to! It's off by default, just because we're worried about the inconsistency of it only showing up in empty slots for items that grant one stat being confusing, especially for new players. (to see simple stat changes without hovering all the slots)įor simple augments that only require one line to show the stat change, some players found it annoying needing to hover each slot to see the stat changes. "Show Simple Gear Stat Changes in Empty Slot Buttons" Dart and Sommelier damage calamities now show up later. ![]() Added new image for "Add to Legacy" dialog.Of a "border", instead of highlighting each tile the same)įireleash tile feedback shown here, old vs new Adjusted tile feedback for many AOE abilities (ranges have more.This should make it easier to tell when that roe can one-shot your mystic Not being able to easily tell which enemies had calamity damage buffs without viewing their tooltips could cause some unexpected hard hits. Enemy healthbars now show calamity icons for calamity buffs.Ambush with Throughshot can now be placed behind enemies.The restriction felt kind of appropriate thematically, but ultimately removed an important part of skeletal heroes' kit in a way that wasn't fun Skeleton Inscrutable Stare now works on Morthagi.Now, it can easily hit many enemies at once, and creates a nice AOE to chip away at them over the next turn Shardnado has always felt too similar to fireleash, and we wanted to differentiate it more. Shardnado now deals less damage but has a larger radius.Rewritten Event: Pastoral Quarrel (from: Sweeping Swallow).Tools: Added TIDING_REQUIRED effect trigger, for tidings that should always happen if they match, and shouldn't count toward the total number of tidings.Tools: Added Editor Options buttons to find missing translations.Tools: Added uk, uk_UA, th, and th_TH language codes, for modders.Tools: Added "rigOverridePriority|PRIORITY|RIG" aspect, so a rigOverride can override a different rigOverride.Fix a bug where diagonal scenery could cause unwalkable tiles.Fix a bug where foes sometimes wouldn't try to go through doors.Fix a bug where "hidden" could show up in comics.Fix a bug where broken legacy heroes couldn't be replaced.Fix a bug with Greater Constrict shown damage amount. ![]()
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